Today’s trick is about totems and how they function - for those of us who are not sure if renting a totem is worthwhile.
This totem casts fireballs. Activated by forming two combination of red tokens in succession.
The 1st level – 1 fireballs for 2×2 square.
The 2nd level – 1 fireballs for 3×3 square.
The 3rd level – 2 fireballs for 2×2 squares.
The 4th level – 2 fireballs for 3×3 squares
The Green Totem
Green totem releases all the crystals on the field. Affected tokens will not be available for matching till the end of animation.
The 1st level – 600 points for a crystal
The 2nd level – 1000 points for a crystal
The 3rd level – 1500 points for a crystal
The 4th level – 2000 points for a crystal
The Yellow Token
Yellow totem gives additional points and the corresponding amount of sand.
The 1st level – additional 3000 points.
The 2nd level – 5000
The 3rd level – 7000
The 4th level - 10000
The Blue Totem
Blue totem destroys a group of tokens with lightnings.
The 1st level – all above
The 2nd level – to left and right
The 3rd level – left, tight, and above
The 4th level – crossfire
The White Totem
White totem recolours a group of tokens into some random colour (including those with crystals). Affected tokens will not be available till the end of animation.
The 1st level – 4 tokens
The 2nd level – 6 tokens
The 3rd level – 8 tokens
The 4th level – 10 tokens
The Orange Totem
The orange totem gives additional time for passing the level.
The 1st level – 3 seconds
The 2nd level – 5 seconds
The 3rd level – 7 seconds
The 4th level – 10 seconds
The Purple Totem
The ultimate totem of all, it throws a random additional bonus on board.
The 1st level – 1 bonus
The 2nd level – 2 bonuses
The 3rd level – 3 bonuses
The 4th level – 14 bonuses
In the light of all above, it seems that the most effective combination of totems would be green and purple, next most effective - orange and purple, and next - green and orange.